Experimental tool

Mina the Hollower Build Planner

Pick a playstyle and get a spoiler-light build shell. Recommendations are experimental and will be updated as more weapons, trinkets, bosses, and randomizer routes are verified.

Beginner Safe Build

Community-reported
Recommended weaponNightstar (balanced starter weapon - whip)
Recommended sidearmVial Pouch (extra healing vials)
TrinketsMandrake Root (healing on pickup) + Lucky Clover (extra drops)
Shareable URL/build-planner?style=beginner-safe

Why it works: Maximizes survival margin while learning enemy patterns and boss phases. Extra healing means you can survive more mistakes during first-time boss attempts.

Weakness: Lower damage output extends fights. You'll spend more time learning but die less often.

When to switch: After you're comfortable with boss patterns and basic burrow timing. Consider swapping to damage-focused builds for speed runs.

Read the related guide

Note: Community-informed strategy based on similar metroidvania games. Needs testing with Mina's specific mechanics.

Boss Survival Build

Community-reported
Recommended weaponNightstar or Cogmite (balanced with reliable hitboxes)
Recommended sidearmChaos Flask (area denial) or Burst Shot (quick damage)
TrinketsMandrake Root + Barrier Badge (damage reduction if available) or Thorns Ring (return damage)
Shareable URL/build-planner?style=boss-survival

Why it works: Focuses on surviving multi-phase boss fights and learning attack patterns. Healing trinkets give you extra chances per attempt, while defensive options reduce one-shot kills.

Weakness: Not optimized for exploration or speed. Fights take longer, and you sacrifice traversal utility for boss survivability.

When to switch: Use specifically for boss attempts, swap back for exploration builds when searching for secrets or upgrades.

Read the related guide

Note: Community-informed. Specific trinket effects like Barrier Badge need verification from official sources.

High Damage Build

Community-reported
Recommended weaponWhisper & Vesper (fast dual daggers) or heavy hitter like Cudgel
Recommended sidearmUranium Bracelet (combo damage) or damage-focused sidearm
TrinketsUranium Bracelet (if not sidearm) + Combo Capacitor + Critical Chance boosts
Shareable URL/build-planner?style=high-damage

Why it works: Shortens fights once you know enemy patterns and can avoid damage. High damage means fewer enemy phases and faster boss clears.

Weakness: Punishes mistakes heavily - not for first runs. Without defensive options, you die faster if hit patterns or mistime burrows.

When to switch: After beating bosses once and wanting to speed up clears. Not recommended for blind first-time playthroughs.

Read the related guide

Note: Community-informed. Whisper & Vesper damage output and combo mechanics need official verification.

Exploration / Secret Finder Build

Community-reported
Recommended weaponBalanced weapon like Nightstar for varied encounters
Recommended sidearmUtility sidearm for revealing secrets or breaking walls
TrinketsTreasure Magnet (item pickup range) + Light-bringing trinket + Secret-finder items
Shareable URL/build-planner?style=exploration

Why it works: Helps find secret rooms, hidden paths, and breakable walls. Extended pickup range means you won't miss items, and utility options reveal hidden areas.

Weakness: Less optimized for combat or boss fights. You'll want to switch builds before major boss encounters.

When to switch: Switch to boss build before major boss attempts. Use this when backtracking or searching for 100% completion.

Read the related guide

Note: Community-informed. Specific secret-finding trinkets and their effects need official confirmation.

Bone Farming Build

Community-reported
Recommended weaponFast weapon for quick clears (Whisper & Vesper or similar)
Recommended sidearmResource-efficient sidearm or area control
TrinketsTreasure Magnet + Bone-multiplier drops + Speed boosts (if available)
Shareable URL/build-planner?style=bone-farming

Why it works: Optimized for repeat routes and economy farming after main progression. Speed and resource multipliers mean more bones per hour.

Weakness: Not necessary for first runs - overkill before you need bones. You'll naturally accumulate enough bones through normal play.

When to switch: Use after completing main areas and needing to farm upgrades. First-time players should focus on learning, not farming.

Read the related guide

Note: Community-informed farming strategy. Specific bone-multiplier trinkets need verification from official game sources.

Randomizer Starter Build

Community-reported
Recommended weaponFlexible or balanced weapon (adapt to seed)
Recommended sidearmVersatile sidearm with multiple use cases
TrinketsAdaptive trinkets + Movement speed + Universal utility items
Shareable URL/build-planner?style=randomizer-starter

Why it works: Designed for seed variability and unknown weapon/trinket combinations. Movement and utility help regardless of random weapon assignment.

Weakness: Requires adaptation to each seed - no universal solution. Some seeds may have poor starting options regardless of build.

When to switch: Swap trinkets based on specific seed challenges. Each randomizer seed may require different approaches.

Read the related guide

Note: Community-informed based on general randomizer meta. Specific Mina the Hollower randomizer mechanics need verification from official sources.

Steam Deck Comfortable Build

Experimental
Recommended weaponNightstar (balanced whip, safer handheld spacing)
Recommended sidearmLow-distraction support sidearm
TrinketsDefensive / healing package first, then movement comfort
Shareable URL/build-planner?style=steam-deck-comfort

Why it works: Built for handheld comfort: readable spacing, fewer panic inputs, and enough safety margin while learning rooms on a smaller screen.

Weakness: Lower ceiling than aggressive damage builds. It prioritizes comfort and consistency over speed.

When to switch: After controls feel natural on Deck, switch toward High Damage or Boss Survival based on your bottleneck.

Read the related guide

Note: Experimental. Based on Steam Deck-first comfort assumptions and official starter weapon roles.

All Build Presets

All presets are visible on this page so search engines and players can read them even before using the selector. The selector only filters the list for sharing.

Build Presets Explained

How to use the planner

Related Guides

Last Updated: May 29, 2026

Unofficial fan-made guide. Not affiliated with Yacht Club Games, Steam, or Valve.