Know what to equip first
Best trinkets to equip first for survival, bosses, and exploration.
Spoiler-light guide
Use this page as a post-launch trinket checklist. The full game has 60 trinkets; this page now lists concrete high-value examples first, then gives a region/source workflow for finishing the remaining cleanup without copying another site's database.
Quick Answer: Start with Proto Spark, Plasma Funnel, Primed Vial Pouch, Spike Spurs, Stolenoid, and Fly Bait if you want early safety and cleanup value. For 100%, sort missing trinkets by source type: shop, chest, side quest, secret boss, challenge, or late-region cleanup.
Spoiler-Light Hint: Full-spoiler mode starts below. If you are on a blind first run, read only the priority table and stop before the secret boss reward rows.
This is the working answer layer for players searching exact locations. It focuses on high-value and commonly searched trinkets first, with a verification column so patch-sensitive or community-only routes are not overstated.
| Trinket | Effect / use | Region | Exact source | Source type | Best for | Verification |
|---|---|---|---|---|---|---|
| Proto Spark | One death-save style safety trigger | Queensbury Crypt | Seal the Duke in his coffin after the Queensbury Crypt boss | Quest reward | First clear, boss learning | Cross-source community verified |
| Plasma Funnel | Faster Plasma Vial drinking; vial safety on hit | Ossex | Buy from Lady Susan's Trinket Bazaar for 700 Bones | Shop | Healing safety | Cross-source community verified |
| Primed Vial Pouch | Carry two extra Plasma Vials | Southern Outskirts / Ossex route | Residence or Commons basement route; exact room label needs in-game retest | Chest | Boss attempts, first run | Community reported |
| Spike Spurs | Reduce spike punishment and knockback | Mourner's Mile | Shallow Tomb | Chest | Hazard rooms, cleanup | Cross-source community verified |
| Stolenoid | Pull nearby pickups toward Mina | Queensbury | Statue Head Hall merchant, 600 Bones | Shop | Farming, cleanup | Cross-source community verified |
| Fly Bait | Summon friendly attack flies after defeating enemies | Queensbury Crypt | Defeat Midden in Ancestral Chamber behind the 2-Plasma-Vial door | Secret boss reward | Room clearing | Cross-source community verified |
| Lace Glove | Reward from the Dugin side encounter chain | Ossex / Southern Outskirts / Western Hills | Help Ack and Dak with Dugin twice after Queensbury | Side quest boss reward | Completion, secrets | Community reported |
| Pneumatic Armlet | Reward from the Willis music hall boss chain | Backwater to Ossex Bowery | Return the bucket frog to the band, fund travel, then fight Willis in the music hall | Side quest boss reward | Boss reward tracking | Cross-source community verified |
| Blinking Glass | Reward from Mirren | Coltrane Peak | Find Mirren in Frostbite Woods and win the abandoned carriage fight | Secret boss reward | Secret boss cleanup | Community reported |
| Spark Catcher | Adds Spark capacity while equipped | Backwaters | Buy from Pinky's Parlor in Shanty Swamp for 500 Bones | Shop | Bone-loss safety | Cross-source community verified |
| Bell of Grace | Protects part or all of Bones after a sparkless death | Ossex | Heal Krayd at Station Underside after the mugging event; costs 1,000 Bones | NPC reward / purchase | Economy safety | Community reported |
| Bubble Ring | Fast strikes can form a one-hit shield | Ossex | Buy from the Trinket Bazaar for 1,500 Bones | Shop | Aggressive melee | Community reported |
| Evasion Powder | Longer invulnerability around damage/burrow exits | Nox's Bayou | Use Pinky's ladder route to reach the elevated chest | Puzzle / chest | Handheld comfort, boss learning | Community reported |
| Dodging Pendulum | Perfect dodge timing avoids damage and grants invulnerability | Coltrane Peak / Radiant Manor route | Overcome the Mimic encounter; price and exact fallback need retest | Challenge reward | Skilled boss play | Community reported |
| Dead Leaf | Odd sidequest trinket tied to Kindlewood's leaf NPC funeral chain | Kindlewood / Septemburg | Crush the leaf NPC first, then follow the funeral event | Side quest | Completion only | Community reported |
Public databases now agree on a 60-trinket pool, but the safest original structure for this site is a verified subset plus a full cleanup workflow. Add the remaining names only after in-game checking or two-source confirmation.
| Source type | What to check | Best time to clean up | Spoiler level |
|---|---|---|---|
| Shop / bazaar | Lady Susan, Poppit shops, Pinky's Parlor, Panino, expanded Ossex stock | After new regions, boss clears, or economy upgrades | Low |
| Chest / puzzle room | Suspicious switches, urns, spike rooms, unreachable ledges, burrow paths | After movement comfort improves | Medium |
| NPC side quest | Rhene/Guild events, frog band chain, Ack and Dak, Duke, odd one-off NPCs | After completing a region story beat | High |
| Secret boss reward | Midden, Willis, Mirren, Dugin, and other optional encounters | When you are ready for boss spoilers | High |
| Challenge / minigame | Races, fishing, mimic/challenge rooms, timed movement tests | After map and fast travel are stable | Medium |
| Late cleanup fallback | Ossex fallback shops and stock expansions | Before 100% completion | Medium |
| Cleanup pass | Goal | What to equip | Stop when |
|---|---|---|---|
| 1. Shops and obvious rewards | Buy or claim anything visible | Economy and pickup support | Prices or quest steps block you |
| 2. Early-region backtracking | Revisit rooms with new movement knowledge | Movement and survival | Every suspicious room is marked |
| 3. Puzzle sweep | Solve rooms you skipped because the answer was unclear | Movement, patience, and a safe weapon | A puzzle needs a later tool |
| 4. Boss-adjacent cleanup | Check rewards near major progression gates | Boss survival loadout first | You enter unknown boss content |
| 5. Full map sweep | Compare against your map and external checklist | Utility, movement, economy | Only exact missing names remain |
| Category | Why players miss it | Fix |
|---|---|---|
| Vendor expansion | Stock changes after progression or quest steps | Revisit shops after major milestones |
| NPC chain reward | The reward appears several steps after the first interaction | Follow NPC dialogue and revisit after region events |
| Breakable or hidden route | The room looks decorative until you test walls or burrow paths | Mark suspicious dead ends |
| Challenge reward | Races and trials may hide utility items behind retries | Return with movement comfort |
| Locked cellar / odd door | The hint appears elsewhere before the door opens | Record door location and come back later |
Best trinkets to equip first for survival, bosses, and exploration.
Effects, build uses, and location status for collectible trinkets.
Beginner, boss survival, exploration, farming, and randomizer build shells.
Seeds, modifiers, and how to approach randomized runs.
Post-launch public guides track 60 trinkets. You do not need all of them for a normal clear, but completion routes should plan around the full set.
They come from shops, quest rewards, puzzle rooms, hidden paths, challenges, and late-game cleanup areas.
Use a spoiler map only when you are ready for cleanup. For a first run, mark suspicious rooms and return later.
Last Updated: June 3, 2026
Unofficial fan-made guide. Not affiliated with Yacht Club Games, Steam, or Valve.